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These are various environments I had a chance to work on during the production of Starcraft II - Nova Covert Ops. I was mainly responsible for set design, modeling, texturing and lighting of the sets. Some of the assets were reused and retextured from the Blizzard cinematics team. Gaetan Montaudouin and I split up a lot of the modeling work on the bridge.
The cutscenes were created by the in-game story mode team that I was a part of during the creation of Nova Covert Ops:
Jesse Brophy (Art Direction, Lead Art), Allen Dilling (Art Direction), Gaetan Montaudouin (Environment Art, Lighting, FX), Troy Perry (Character Art, Environment Art, Lighting, FX), Jayne Johnston (FX), Chip Carle (Animation), Meng Vue (Animation), Sam Fung (Technical Art)
SC Nova Covert Ops Cutscene 01
SC Nova Covert Ops Cutscene 03
SC Nova Covert Ops Cutscene 05